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AI Insights · Timothy · March 2024

Top 5 City Building Games on iOS in Belgium: Q1 2024

Explore the performance of the top 5 city building games on iOS in Belgium during Q1 2024, with insights on downloads, revenue, and active users.

Top 5 City Building Games on iOS in Belgium: Q1 2024

In the first quarter of 2024, the top 5 city building games on iOS in Belgium showed varied performance in terms of downloads, revenue, and active users. Here’s a closer look at the trends for each game.

States Builder: Trade Empire from SayGames LTD saw a steady decline in weekly revenue from $423 in the first week of January to a low point of $81 in mid-March, before slightly recovering to $111 by the end of the quarter. Weekly downloads fluctuated, starting at 1.1K in early January and ending at 418 by late March. The game’s weekly active users started at 2K and showed a general upward trend, peaking at 2.3K in the final week of March.

SimCity BuildIt by Electronic Arts had a strong revenue performance, peaking at $2.5K in mid-February, with a consistent revenue stream around $1K towards the end of the quarter. Downloads varied, with highs of 467 in mid-March and a low of 76 in late January. Weekly active users remained robust, starting at 4.2K and peaking at 5K in mid-March.

The Simpsons™: Tapped Out, also by Electronic Arts, experienced notable revenue spikes, reaching $1.4K in mid-March. Downloads were relatively stable, with a slight peak of 249 in the last week of March. The game maintained a solid base of weekly active users, starting at 5K and ending at 4.6K.

Puzzles & Chaos: Frozen Castle from BUILDING-BLOCKS NETWORK TECHNOLOGY CO., LIMITED saw a stable but modest revenue performance, peaking at $345 in late January. Downloads showed a significant decline from 228 in early January to just 37 by the end of March. Active users also decreased from 337 to 194 over the quarter.

Global City: Building Games by MY.GAMES B.V. had a fluctuating revenue trend, with a peak of $328 in early January and another peak of $266 in early March. Downloads were erratic, starting at 387 in the first week and dropping to zero in the final weeks of the quarter. Weekly active users consistently declined from 583 in early January to 123 by the end of March.

These insights highlight the diverse performance of city building games on iOS in Belgium. For more detailed data and further insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: March 2024